Wednesday, 18 April 2018

Fantasy General's units #2


Today is another article about units in Fantasy General (1996) which is DOS Turn based strategy game. This time i bring along the siege units to comment, as i promised. You can see the previous one here.  
Peasants
Let's start with humble beginning! Peasants who usually busy with crop and livestock, have to arm with their pitch fork and enroll to army. You can already guess that Peasant is the lowest tier in Light Infantry. But that doesn't make him down. Look at his expression! He's serious to fight evil denizens for his family and his country.
Swordsmen
 
When i heard Swordsmen, i thought to be armored footman not 16th century swordfighter like this. Not that i complaint. It's just little inappropriate with Fantasy General's overall setting. I have to admit that his sword and mustache make up for any fight, even the fiercest ones. Do they fit to be called Musketeer? Or perhaps this one.
Riflemen
 
I have trouble to determine whether the 16th century bloke with sword or with rifle, who is deserved to be called "Musketeer". If i ignore the story of "Three Musketeer", i can say the latter is Musketeer. Anyway, rifleman has the same taste for fashionable weapon and cloth like swordsmen. The difference is simple. Riflemen have to trim their facial hair to improve their accuracy. Any itchiness on mustache or beard can be annoying especially while aiming, you see.
Hydra
 
Hydra is multi-headed giant serpent from Greek Mythology. I have to complain about the inconsistency of its head number on in-game version and status screen version. In former version, it has 4 heads. While in latter version, it has 7 heads. I know there's no exact number about its head. But consistency is important, Fantasy General. Also why give it wings in in-game version? There's no story that Hydra can be menacing aerial threat. Get your fact mythology right.
Shadows
 
Unlike Hydra, Shadows has more consistency in in-game and status screen. The resemblance is too strong, even. I suspect the artist who's in charge of it, is most likely lazy. Anyway, shadow is like your typical evil creature that's almost like ghost but isn't undead. Also black. We know that shadow doesn't have blood vessels or other complex component that every normal living creature has. So why Shadow has "Bloodlust" attribute? Is it really keen on spilling blood of any creature even though it don't need to drink blood or anything like that? I can assume so. The sicko.
Air Warriors
Air warrior looks mystical enough and also awesome, as you expect from 'magic' alignment/category/race. The air warriors are basically invisible, so why they don't discard their equipment to become totally invisible and can attack their enemy stealthily without injure themselves? It's most likely brilliant strategy. You can guess the reason will be their pride as Heavy Infantry. While my guess: they have to cover their fragile genitalia and/or they're not strong enough to kill anyone with bare hand. 
Lava Warriors
 
The presence of Lava Warriors simply warm my heart because i'm Pyro, just like that. They probably can withstand this snowy terrain without any warming mean because they're the warming source themselves. If that's the case, i bet every troop want to be near their hexagon in this cold battlefield. And they do the opposite if the battle takes place in dessert or any hot region.
Boar Riders
 
Large boar can be energetic stead as powerful as horse. You don't believe me? Just look at Boar Rider's status screen! The stead and the rider is so full of spirit to charge anyone who oppose them. If you're still in doubt, see Hog Rider in action. He's certainly vigorous cavalry despite his small stead or minimalist attire.
Steam Gunners   
 
In previous edition, Steam gunner makes appearance slightly. You may consider it as teaser but actually i forgot to include this magnificent Archer. Steam gunner consists 2 person that act as 1 unit: the carrier who carries large canister of steam; and the shooter who shoot the gun. You can imagine that the shooter and the carrier will go buddy-buddy throughout the battle because they rely among each other to survive. Such is the wonder of war. c:
Air Slammer
 
I told you before that i will talk about Siege Engine unit. I'm man with my word. Here's Air Slammer. Why it called like that? I don't think it's capable to slam air, hoping to damage it or anything like that. Also like other Siege Engine, Air Slammer can't hit air unit. Anyway, i have a gist of how Air Slammer works. It uses hydraulic pressure to launch that lumber with skull-shape end, which is quite cool.
Screamer
Screamer looks like experimental metal rocket. It uses fuse for initial take-off. It has simple shape design and such. But i reckon there's bit complexity on how it attacks. You see those small tubes. I think it emit sound that can harm anyone near it hence name Screamer. Shrieking sound sounds less effective than claw/fang of dragon or club of Ogre Griffin, thus Screamer is in the lowest-tier of Sky Hunter class.   
Mastodon
If Heavy is in Fantasy General setting, he must be the one who manned Chain Gun. He will claim that his Chain Gun cost 400,000 dollars gold to fire it for 12 seconds. He name his Chain Gun 'Sasha' and sleeps beside it. Also he don't allow anyone touch it. You can bet he always prepares hog-meat Sandvich wherever he goes.
Hope you enjoy this (another) short article. Bye!

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