Do you ever think about why a
vacuum cleaner is considered a hideous threat by your pet dogs or cats? Surely
they must have supra-cosmic imagination beyond our understanding. But
apparently Data East do have imagination about vacuum cleaner can be
legit weapons in its game: Tumblepop (1991)
Why Data east put googly eye
inside of circle-shaped void of 'B', 'P', and 'O'? Maybe to show you that
Tumblepop is cartoony or heart-warming arcade game. Though the title looks like
tsukomogami of alphabet toys that can be found roaming inside a children room,
and chatting how their owner treat them so funny or rough. That's just me,
though. Thing for sure is: there will be many tumbling then goes pop here.
As soon as i start play the game,
i have to choose city to go. Everything
look fine but one. I don't think there is a city in southpole in real life.
Unless i didn't know about a city yonder that is inhabited by polar merman or
icemen (like snowmen but made of ice). My knowledge is pretty much limited, you
see. Anyway i choose a city in Europe first because It's in center of earth,
more or less. I like median, just so you know.
Apparently, this city has robot
problem. I presume this is Europe-branch skynet's fault. But don't worry! I'm
here to clean this mess. Yes, our hero here is looks like an
express-cleaning-service crew. But instead of cleaning mold or dust, he clean
evil presence where he goes. Also the vacuum cleaner isn't ordinary ones. It's
able to suck any evil-doers and store them in its bag. Then it blow its content
into tumbling lump of enemies that can crush your other enemies. Yes. It's Data
East version of Snow Bros or Bubble Bobble. So you know the basic, right?!
There is one button to suck your enemies instead of throwing ice
projectile that can make them turn into snowball and another button to jump.
Holding the 'sucking' button will allow you to suck enemies forever and store
them inside its bag. But you can't hold them very long, because they will
struggle inside of it and break free resulting your demise. So you have to
release the 'sucking' button to unload enemies with full force. Thus making
your enemies into rolling & bouncing giantball that can be used to decimate
other unsucked enemies. So the basic strategy will be: suck enemies as many as
you can then release them when you are in most top ledge so they will most
likely tumble into their fellows. At first, i kind of difficult to adjust this
mechanism. But i admit it's far better than ones in snow bros.
I can suck enemy behind this
double-wall! You can't shoot enemy in the same condition in
Snow Bros, right?! By the way there are quite various enemies here. The ones
who have body of iron ball and have antenna, just hop around slowly. The one
who have whirling chopper on its head is move bit faster than the spherical
ones. The one who has cannon on its head is the 'shooter' type enemy. While the
big blue grumpy one is enemy generator/spawner. In the previous screenshoot,
there is the blu-bot with big eyes and jet thruster for its feet which is just
bit faster than hopper bots. By the way, a section of this stage music is kind
of same rhythm with excerption from 'Dari Sabang sampai Merauke' national song.
The one with"...berjajar pulau-pulau." to be precise. That's my
feeling anyway.
Boss stage already? That was
fast. This hideous-bot here spawns its six hands then launches them to kill the
tumblepoper. But it doesn't compute that its homing hands are suckable and can
be used to kill itself. What a moron.
Kyle Reese and John Connor must
be proud of us. So it's Sentai-Pose time!
Next is USA. Lady Liberty smiles
lightly as she sees hope of freedom from Ctulhu's minions. In form of Japanese
Cleaner, obviously.
Wait! A kappa joins Ancient one's
force. This guy is not only evil but also preposterous one. He spit downward
everytime he is on top of me. Gotta tell Nitori Kawashiro about him.
Well, the boss stage isn't ctulhu
himself. But his red child take that role instead. What this ctulhu Jr. do:
summon his followers and occasionally try to reach you with his tentacle. No
hentai joke, please! I just use his attendant to hit his head. That's should
leave big bump on it.
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Next stage: South America. Giant
Statue of Jesus is witness of weird battle between a green-uniform cleaner Vs
fire-themed creatures. The alphabets 's', 'e', 'n',
'n', and 'a' are score-up pickup. Usually they are hidden, but they will pop-(*sic*)-up
by giant rolling ball of enemies. If you manage to collect letters of tumblepop
you will go to bonus stage to increase
your score. At this time, i'm lacking 't', 'u', and another 'p' for that.
But then Data East's mascot: Karnov
disintegrates me with his fire spit ball. I'll get you next time. -_-#
The boss of South American's
stage: demonic fire dragon! That's really hot (*pun intended*)! He spew
one-eyed fireball at me. But they are suckable and it goes without saying that
i use them to defeat him. I think i feel Dejavu...
Yep! I have fought another fire
dragon (which only shown neck & above) in Ghostbuster (Genesis). But unlike
more-cartoony ones in Tumblepop, fire dragon ghost here is really difficult to
be defeated. You can tell that from Ray's frowny expression here. He's about to
get burned really bad.
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Next stop, South pole! 2 blue
muppet-show monsters (the cousin of red ones in previous stage) are about to be
contained within the dustbag, and 2 cute (yet evil) snowmen look at them with
concern. Isn't that admirable?!
What happen if snowmen went
through evolution that will make them have arms and feet? The answer is: they
start to use shovel to clear paths from overly-thick snow or to throw snow at
you. At least they're not brutal enough to use shovel as blunt melee weapon,
like you know. Shovel knight, Red/Blu Soldier, Dead Island's protagonists, etc.
Eventually, i manage all letters
of 'tumblepop' that brings me to bonus stage like i have said before. It fills
with score-up items and 1-up. By the way, you can use your vacuum cleaner to
get any pickups with longer reach. Beside these pickups, there is other ones
such as: power-up, invincibility, and speed-up which are common in any Snow
Bros clone or Bubble-Bobble clone. If you're wondering why in much later
screenshoots as if i already collect all letters of 'tumblepop' but i only go
bonus stage this time. That's because the letters that i don't collect yet are
flickering while the collected ones are not.
Oh great! It's giant evil
snowman. As he doesn't develop arm and feet like the small but evolutioned
snowmen, he is just hopping in place and doesn't make him noticeable threat
until...
...he is damaged that he loses
his one segment of his body. Then he start to hop around like someone who
finally get pogo-stick and start to use it right away. At this state, you
should keep an eye on him.
How can you 2 make that pose
without tripping your legs on each other? Or maybe their legs are tripped
already.
Well i know that Australia's
wilderness is dangerous, obnoxious, or whatever. But depicting Australia stage
as habitat for primitive lives is still incorrect. Those piranha plants and
cavemen are "borrowed" from another Data East's game: Joe & Mac.
In fact...
...Data East make another Snow
Bros clone or Bubble-Bobble clone: Joe & Mac Returns. Unsurprisingly, the
cavemen from both games are identical. Instead using vacuum cleaner, Joe use
club that can make blaze to stun enemies and then grab them into leather sack
like reasonable cavemen.
Well i didn't know before that
there is a pickup that will summon giant vacuum cleaner that will absorb all
enemies and some tourist's garbage apparently except the tumplepoper, of course.
Stage is clear (and tidy)!
Crikey! That's the most
abomination plant that i've ever seen. You know what to do to get rid of it,
right?! Suck their newly-spit children then bounce them to their head. Soon,
Australia's wilderness become safer place. Just a bit though.
Then cleaning accident happens.
Careful with that thing, mate!
Now, i'm in
undead&yōkai-infested Japan. Other than Kaiju, Japan is always have problem
with either undead or yōkai. Or both. But don't worry! Ghostbuster
Tumblepoper is here!
Here's some platforming section:
the cloud moves left-right above insta-kill spikes. So you have to ride it in
order to go to the other side. Shallow but nice platforming section. By the
way, the one-eyed ghost can teleport to avoid your cleaning or just iseng. Heh!
The boss is just Daruma?! Lame.
You can't hit it in its head. So knock its body first!
Then it grows feet and arms. Soon
it jumps around between platform. Be careful!
Then another cleaning accident
happens. No wonder, they get call for (real) cleaning job from many housewives.
Not because they're lazy, they expect accidental-comedy like this happens.
I think Russia has illegal-circus
performance here: teleporting invisible man, clowns, ghost(?) and *ugh* Karnov.
Oh, wow! The boss this time is:
bomb-tossing and flying big clown. He's pretty difficult to be defeated because
he's always juggling bombs to block your attack (which is his own bomb that you
have sucked first, obviously). My suggestion is: aim for his feet. Soon, streets
of Moscow are free from these wild performers.
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And now Egypt has undead problems
too. Also sand rats. The sphinx don't care at anything as always. What a careless
jerk!
Then another Karnov appears.
Darn!
The Egypt's stage boss is: A
genie. He summons mummies and spits multi-way fire bubbles. Why a genie can
command mummies that are former kings, queens or other royals? Because he is
living being while the mummies are dead. It's simple-to-understand Hierarchy
here.
You look in hurry. Where are you
going, guys?
Into the outer space, of course! Now
that Earth is clean (from evil creatures), it's space's turn. So my adversaries
this time are: generic white aliens, cyan ctulhu's underling, green idiot-bot,
and shooting astronauts, got it! If you think that i don't know anything about
the astronauts. You're wrong. I know that they are copies of Chelnov the atomic
runner. It's another appearance of character from other Data East's game.
Behold! It's Flatwoods monster.
To me, he looks majestic and creepy at the same time. What he do: levitating
around as he pleases and shooting yellow orb from his hand. No big deal!
"What did i miss,
green?""Nothing. Just defeating big flying alien and stuffs"
It's boss rush time! That means i
have to re-sink the Ctulhu's red youngling. On the other hand, how come there's
a sea in space??
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Here's the final boss! An evil
robotic scientist/professor that ride on his menacing robot yet soothing
because of Lilac-color painting for its skin. Is it difficult to defeat the
final boss? Not really. The battle against it is kind of same with other love-to-fly-around
bosses. Albeit it can summon copter-bot from its back and launch its hands. All
of them are suckable. So feel free to use them against The Robot here. Soon the
scientist/professor ejects his seat that can fly around and shoot fire bubbles.
All you need to do is: just suck him!
There pop him wherever direction
that you want. Making him a rolling villain mastermind #1.
See his pitiful expression on his
face while wavering white flag! He is an embarrassment in Evil Mastermind
Organization, now. That's for sure.
I know that you guys have saved
the world from many many evil-doers. But no need to fight over close-up photo
like this. See it turns bad!
My
conclusion: I can tell that Tumblepop is Data East's successful Snow Bros clone
or Bubble-Bobble clone. What's with super vacuum cleaner application instead of
using projectile that makes enemies become snowball or trapped in bubble (which takes time to get used to it), nice
musics, wonderful visual art, and Boss fights that beyond "Boss will gives
you minion to use against himself". In short words: It gets the basic
right yet unique/different than the predecessor. Even though some platform can
be hectic to navigate (while fighting enemies, of course). But so the predecessors
do. So if you fancy Snow Bros clone or Bubble-Bobble clone, I REALLY
recommend this ones.
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