Wednesday, 14 March 2018

Radical Rex (Genesis) - Part 2


Previously on part 1: Rex embarks on journey to free his dino fellows from hypnotism/magic of bipedal prehistoric rat by defeating him. He's defeated but he soon revive and revealed that he has kidnapped Rex's girlfriend. Thus Rex's quest continues...  
Rex must through another forest stage, that's including swimming area. While swimming, Rex can't blows firejet like when he's on land. Instead, he blows harmless air bubble but he can knockback these water denizens to give himself some free-from-damage space. I have to say that swimming section is the least appealing to me. Not only you have to deal with undefeatable enemies but also insta-kill situations are basically everywhere here. And that self-exploding clam isn't helping with situation. At least it kills itself. I takes damage a lot in these water section. Luckily there's health refill pick-up that can fully replenish my health.     
You may think the 2nd forest stage is the same stage only mirrored. I ensure that's not the case. Its layout is more complex than the previous one has. Also there's this Echidnasaurus that appeared on jungle stage but not on previous forest stage. It behaves like Megaman's Met: he's invincible when ducked. But he sprays spike quite everywhere around him so its attack are nearly avoidable. The spiky bastard.
 
Also in the end of the stage, there's boss fight. It's Pterosaur who keen on dropping lava rock at Rex. There's 2 type of spring mushroom here: tall and short. Tall mushroom boosts Rex's jump higher than short ones. To efficiently defeat the boss: keep jumping on short mushrooms so he's baited into flying low then immediately jump to long mushroom thus your firebreath can reach him. Cool boss-fight design.   
 
Nothing new in boneyard stage except new layout. I forgot to mention that Rex will automatically tumbling down when he stops at slope made of bones here. Also there's tubes that powered by vacuum air that sent Rex rolling in mid air like this. In previous stage they only lead to secret place, but here most of them are mandatory way to finish the stage.
 
One of the tube leads me to this stage's boss. What's more appropriate boss in this wonderful skeletal place than greater animated skeleton? If you say "Other than living skeleton", shut your noise-hole! As you can see it tries to bite me but its jaw can't reach me. Even with its elongated neck.   
 
But don't be fooled. It has other mean to attack Rex: spitting fireball like what Rex can do, spitting fireball that travel in zigzag pattern, and summon bones to fall at approximately Rex's position. Direct firebreath won't harm it not even a little. So you have to wait for flammable bones to fall and blow at them so you create flaming bones that can actually harm the boss. The problem is: it takes very long time for the flammable bone to come down. Because most of the time, it's unflammable bones (like the one on bottom) that appear. Thus you are trapped in tiresome routine of boss's attack dodging and hopping that the flammable bone falls. Luckily, the lower its health the faster its attack procedure, that lead to the correct bones appear more often. Still i reckon this is the worst boss battle in the game.
 
And once again Rex get devoured by the long-neck bastard. You can't learn about safe-skateboarding, can you?
 
First thing Rex does while in the beast's gut (for second time): angrily kicks a membrane wall where there's fire power-up. I have to say that the kick is relatively underused even though it's well animated. Which is quite pity.
 
I believe this is the perfect section where you most likely can get Ninja Gaiden'd. That moving bubble can be popped with flame but i suggest you leave it alone. Because it will burst into 2 other bubble that move faster and homing at Rex. So you have to rely on Rex's jump that have lots of degree to control precisely.
 
Oh, great! It's another scene where Rex's girlfriend can get jealous. Even though he dislikes this kiss because it's harmful.
I have to question whether is there any creature that has hairy digestion chamber like this or not. Seriously, it makes my mind uneasy. This hairy part not only slow Rex's movement but also hamper his jump. At least it prevent him for getting another harmful kiss from that tadpole thing.     
 
Another boss battle ensues. This time against the dinosaur's organ that has tentacles and constantly spitting bubbles. To damage it, you have to burn its 2 holes that spit the bubble. But you should burn the bubble along with the hole because it will split into homing shrapnel. To get things worse, there's wide gastric-juice pool below the boss. So if you knocked down, you most likely get killed right away. You can switch side to face other hole by jumping on the organ. Also you will totally safe on top of it.      
At least, Rex learn how to duck on swooping Archaeopteryx...     
...but he got cocky and later get grabbed from behind. Silly Rex. :p   
There's new enemy here: plant that infinitely spawn deadly grapes. Here's the awful thing beside the last boss: the plant can't be burned! Like, seriously? Plants are supposed to be burnable. That's solidly written in nature's rule. Pyro_jeers01.wav 
And the amount of self-exploding turtles (like the one on right) are significantly increased than the last time Rex visits. Even they have exploded themselves, they're still harmful to touch. Perhaps the turtle is still hot to touch, judging by that sizzling smoke.
 
The stage's boss: the largest floating hornet nest. The battle is quite similar to previous boss but much easier because you can just burn the hole along with newly dispatched hornet and there's no insta-kill hazard below the boss. Even though there's 4 holes instead of 2, the battle is very easy.   
 
Before we reach the last stage. I want to show you the last bonus stage here. Rex starts at left-bottom cubicle. Should i left Rex stands for too long there, he will be immediately trampled by one of the evil Rex. Then Rex has to circle around him and make his way by pushing blocks, with careful though. As pushed block can destroy egg. Unless you don't want extra continue. But then, why do you collect so many egg in main stage if you don't want extra continue?    
 
If you think, my act of "dragonflies incineration" isn't righteous. Well. In this intermission, Rex does the same. So it's not out of his character.
 
Hey. What are you doing, guys? Mass suicide? Ok, cool. The rat must be very-unlikable leader that these dinos eager to end their life very soon. i better defeat him for good as soon as possible, if i still want to have fellow to command.
 
This probably the hardest enemy platforming. As you know Pachycephalosaurus will headbutt anyone in front of him. So positioning it into right spot can be tricky. Fortunately, i have the fireball power-up to make things easier. So what's the purpose of taking another one? Iseng.
I must say that i really love the jungle stage. My reason is simple: more dinosaurs and less dangerous hazard. The only insta-kill hazard in this stage: the lava pool. Even though, some of them spew fireballs, now. It's not hard to navigate unlike The Dino's gut stage. It's simply worst stage in my opinion.
I hope you don't expect something colossal for the final boss, because you will be disappointed to know that the boss is the magic rat, again. But this time he has different moveset. But again, you can be safe from his attacks if you stand below him...
 
...unless he initiates swooping blowtorch attack where he swiftly charges from right below then he return to his usual position. Fight fire with fire, eh? Actually, this attack pattern is the one that can be countered safely. Jump him and then fireblast his initial position at the right time. 
 
Here's the most reckless way to damage the rat. Jump behind him and burn his bum then hurry land below him. All while maintaining safe distance from him. Otherwise you will get knocked into lava pool and instantly die, of course. This method is really inadvisable.
 
There's 3 rat's attack pattern in total: he cast bouncing magic orb, he strikes with flame magic, and here's the last one: he cast lightning that will travel along the ground. When he's dying, he don't do the sweeping flame attack at all. Thus forcing you to seize the other opportunity like this: you can jump forward his lightning while burst flamejet then land below him. You can do this without taking damage if you do it at right time. Or you can empty the shout reserve. It's final battle, you can do it without hesitate. Do note that dying will empty you roar while your firepower remain intact.    
And then they live happily ever after...until all of these volcanoes erupt simultaneously or there's massive meteor shower. Then they live happily in afterlife. Good for them. 
 
That's it for Radical Rex (1994). I think it has same level of quality to Sonic The Hedgehog or Rocket Knight Adventure. It has its own unique gameplay but maintain the basic in good grade. I feel that the skateboarding section is adapted from Sonic game where you can experience satisfying fast movement action. By the way, you can do jumping flip by multi-tapping the jump button while on skateboard. Even though the game has rather generous health bar system, there's lots of stage's element that can instantly kill Rex. But still in fair manner. While the death animations are varied and distinctive among other which remind me of Crash Bandicoot. Beside from death animation, other animations serve to shape Rex's character which is well-implemented brilliant idea. The egg collecting part is tedious yet essential if you want to accumulate continues. But there's no clear indication of how much egg that you need to collect to access the bonus stage. The music is good and atmospheric. My personal favorite is the jungle stage. So there's another reason why i like it. The game's looping stage system is akin to Ghost n Goblin feature albeit with enough alteration. It may serves same purpose: to make the game longer. But the game is still relative short which can be finished within more than an hour and half that's why there's no save system or password. Fortunately, the game features no time limit which mean you can take your time to find eggs and other pick-ups. The first loop is quite breeze while the second loop is where the stern challenges lie. Also the game feature many neutral creature that you can burn for entertainment.
So the conclusion: Radical Rex (1994) is very solid good platform that i can recommend you to play it. Unless you really dislike platform game with non-human mascot that has attitude or you don't buy the charm from little T-Rex that can breathe fire. Either way you must be soulless git.

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