Previously: Tela and his sister
Tina live together peacefully until she goes ill mysteriously. Then he sets on
journey for a miracle water from Holy Water in the paradise. It's said that you
need emblem from various spirits to summon the gate to the paradise. Afterward,
Tela rescues one of the spirit: Luca, the forest spirit.
I can summon Luca himself by
pressing 'X' key (default). His ability is stamp power where he stomp anything
in front of me. It's perfect to hammer the stakes that prevent me from getting
that health container. The stamp power cost 1 MP each use.
The health upgrade only boost his
maximum health point by only 1. But he still looks happy to have it
nonetheless.
By acquiring the forest spirit,
the enemies begin to drop mana coins when defeated and they refill MP. So you
cut bushes for food item and cut enemies for MP refill.
After some more venturing in
forest, i find houses of the collector. Collector A has 3 skittlescarabs and he
like to rub them off to Collector B's face. Collector B will reward me with
treasure if i hand him 4 skittlescarabs. It's fetch quest, then!
In Skittlescarab forest, i find
this monster that has very tough shell. To crack it open, i have to deploy Luca
and then the monster reveal itself to be small fragile jelly that i can kill
with sword later on.
Here's one of the skittlescarabs.
They can be find inside of certain bushes. Only 3 more to go.
Oh, of course! The last one is in
the area where first boss appears. It may seems unfair to fight boss monster
that has projectile weapon while i only have sword and short-ranged magic. But
i can swat those spiked balls with my sword quite easily. The boss only
vulnerable when it open its only eye (which is right after shooting its
bullets). You can juggle the boss after striking it once. When it's knocked
farther, it becomes invincible for a while.
Awwww! He looks more adorable
now. The collector B gives me an emerald after hand over the bugs. It allows
Luca to have new power: Grow! It makes juvenile plants to grow into more useful
grown form such as: mushroom spring or hint mint. You switch between Luca's
power by pressing 'C' key (default).
I remember there's 1 bud plant on
elder's yard. When i give it the magic, he tells me hint about that combination
numbers and he won't tell all of them like previous plant before.
Here's the number locks. He said left
number is 3 and right number is 4. You can guess the middle number pretty fast
as there's only up to number 5 in this slot.
On other occasion, some plant
tells me to turn around from this place and look for wee beastie. What's that
mean?
Oh, no! I find a cat being
harassed by plant monster. After defeating the monster, the cat thanks me and
leaves. Could it be that the cat is the wee beastie?
Okay, now the plant talks
differently. This stage is the one screen maze where you have to go to right
direction lest you won't make any progress. He said i have to go right twice...
...and then the cat will show me
the next direction. Scout_thanks01.wav
Finally, i get to the cave where
forest emblem lies. There's crack on the floor and i instinctively use Luca's
power to open it and turns out it's mandatory to make get the forest emblem. I
thought it was for optional reward like extra maximum health.
Some section is unlocked by
solving puzzle while other by defeating enemies on entire screen like this one.
These grasshoppers are unique and tricky. If you approach them, they will jump
to the direction where they facing. You can trick them to jump bounce off the
wall so they jump closing at you and this is the greatest opportunity to smack
them closely.
Oh, it's the same boss again.
Using the same strategy will get you through it. So why would i need Luca's
power to defeat the horrible beast, again?
I get another emerald for the
trouble! This time Luca gains new power: Heavy Stamp, which is stronger version
of Stamp Power that allows him to break these dead tree. It cost 3 MP.
Oh, i see now. That smiling
schmuck is the scary beast that Luca refers to. Now that i see him carefully,
the boss looks like metallic version of Luca. What the boss do is spawn 4
metallic buds that can spawn green flies to attack you. All you need to do is
use Luca's Heavy Stamp on those buds until destroyed. Destroy some flies if you
need MP and bushes around here if you need health refill.
And here it is the Forest Emblem.
It allow Luca to transport me to next level: water world. So here's the
routine: 1) Rescue the elemental spirit 2) Get their related gem to make them
gain more power 3) Defeat the biggest boss on the world and get the emblem 4)
Move to next world and repeat. I said before that finishing Beyond Oasis, makes me want to play this
game. Why? Because player on both game have ability to control various element
spirit but only one at the time.
In Beyond Oasis, you can only summon spirits that only related to the
source. The method on how you summon them is to shoot magic ball from your gold
armlet. If it hits water (including that black water), you will summon water spirit. If it hits fireplace or
fire enemy, you will summon fire spirit and so on. Meanwhile in Guardian of Paradise/Rakuen no Guardian, you change elemental
spirit by getting the appropriate mana coins from the enemies which is far
simpler concept. Thankfully, the enemies are color-coded. If they're in green,
their element is forest thus they drop forest mana coins. If they're in blue, their element is water
thus they drop water mana coins. If they're
in yellow,
their element is wind thus they drop wind mana coins. If they're in purple,
their element is dark thus they drop dark mana coins. If they're in red, their
element is fire
thus they drop fire
mana coins. So it goes without saying that the puzzles that require you to use
certain element power also depends on bestiary around. But they're always
solvable. Here's the element spirits:
Mizuchi, the water spirit can
makes Tela swims in water. But he has better power later on. "Rain"
power that unleashes a water projectile at the cost of 1 MP. While
"Ice" power that unleashes 3-way freezing bullets at the cost of 2
MP.
Kirin, the wind spirit can makes
Tela jumps gap and it's useful for advanced platforming section. She also has
"Wind" power that unleashes a wind sickle projectile at the cost of 1
MP that also useful to push block with wind symbol. There's also
"Fly" power that's bigger version of jump power with cost 2 MP cost.
Yomi, the dark spirit can makes
Tela...runs. Yes, running. It's as lame as it sounds but it's useful power to
solve some puzzle, nonetheless. There's also "Summon" power that
allow the spirit to possess his statue at the cost of 2 MP. This power only for
puzzle solving and it's cumbersome as Yomi moves away from you making his
movement hard to control/predict. His final power is "Crash" power which
also run but you can break certain obstacle and enemies with this power. The MP
cost for this power is 3.
Leo, the fire spirit can unleash
slow moving fireball. It has limited range but it only needs 0 MP cost which is
free! "Bomb" power unleashes a bomb that explode after some time at
the cost of 2 MP and it's useful to blow certain cavern's wall. There's also
"Flame" power that conjure torrent of flame with 3 MP cost and its'
useful to destroy Orichalcum that blocks your way.
Epilogue
Once i gathers all the emblems,
the spirits summon the gate to the paradise and it doesn't look good. There
some creepy old man in the paradise near the Holy Tree and he offers me the
healing water in exchange of the spirit. It's one of those mandatory question
where if you refuse it, you will make progress on story and have to answer the
question again with different option.
Of course, the shoddy old man is
up to no good. He sends us to this oblivion world and i have to re-rescue all
the spirits again plus gather their gems again. This section is more
comprehensive than the five worlds combined, thankfully.
When i thought i don't need to
re-collect all the emblems, i was wrong. But each time i re-collect the
emblems, i get some story exposition like "The Holy Tree have 5 seeds that
later become the element spirits" or "That villain Dark Wizard Chaos
comes to this paradise and seal the Holy Tree so he get more magic power after
banishing all the spirits that guard the tree."
Here's the plot twist: before The Holy
Tree fully sealed, it manages to split some of its power into two fragments:
Strength and Soul. Strength fragment becomes Tela! While the Soul fragment
becomes Tina! Speaking of her, she becomes ill because she's imprisoned in this
oblivion world by Chaos himself. The healing water have nothing to do to cure
her but at least i'm on right track as i have to defeat Chaos to free her and
the Holy Tree itself. By the way, that white figure in bottom is the spirit of
the Holy Tree.
Thus we meet again but this time
Dark Wizard Chaos choose to show his true self but he's pretty easy to defeat. He
has 5 assist pods that related to each element. On each occasion, one of his
assist unleashes its attack and becomes
invincible. Later Chaos vanishes for a while and drops 2 mana coins of each
element and then he continues his routine. The pod can only be harmed with power
of the same element. The forest pod shoots lots of green bullets. The water pod
summons ice blocks. The wind pod conjures tornados. The dark pod unleashes spinning ring
of poison clouds. The fire pod emits spiral flames. I suggest you take on the
wind pod lastly as you can still use "jump" ability to dodge
projectiles without any MP cost.
Even with his pods destroyed,
Chaos isn't defeated yet. He will conjures a ring of green bullets and move
somewhere else pretty quick. You can dodge the bullets by jumping them and you
can repeatedly bash Chaos to inflict huge damage. Soon enough, he's defeated
for sure.
But on his dying breath, Chaos
manages to use his ultimate magic power to kill himself along with Tela. The Holy Tree
feels grateful that Chaos is defeated and it's free from his seal. Therefore before
The Holy Tree gone for good, it grants its life to revive Tela and Tina and ask
them to guard the Paradise [Cue the game's title!].
Now that The Holy Tree is gone,
why they need to guard the paradise again? It's replaced with that normal tree
there or maybe that's the new Holy Tree. But thing for sure is Tina is cured and
together with Tela they can resume their peaceful live again. The End
Guardian of
Paradise/Rakuen no Guardian (2005)
is good indie Zelda-clone with some elemental mastery which kinds of like Beyond Oasis but i prefer this game than
that one because: 1) the music is better. I'm sorry, Mr. Yūzō Koshiro. 2) The
plotline is lot simpler, same goes to map travel. 3) The health and MP refills
that are easier to come by. Truth be told, there's no way to increase you
maximum MP. The same goes to Beyond Oasis
too but at least MP refill in that game is proportional to maximum MP, for
example: apple restores 50% of maximum MP or orange restores 25% of maximum MP.
In this game, MP restoration is in constant number: 1 MP for each mana coin
get. I know that some of the puzzles build around the limited maximum MP (which
is: 9). But increasing maximum MP for -say- each emblem get, won't hurt the
game in my opinion and can make the game more interesting. I feel that the
difficulty comes from the puzzle instead of boss battle because i never get
game over during any of boss battle including the final ones. Maybe the key to
success in boss battle is: to hoard as many heart containers as you can. As
long as you're not fed up with block-pushing puzzles, i'm sure can get health
upgrades sufficiently. The knock back system in melee combat is good. The sword
covers good range with rather unique shape. The save system is quite friendly.
You can save anywhere but the boss battle section and if you load the game you
will be in recent state but start at the starting point in the map where you
saved, kind of like in Crusader of Centy.
The graphic is simple yet gorgeous. The element powers looks good overall
except for Dark power which looks lame and hard to control. The
"Thud!" sounds of the sword feels satisfying. The story is quite
unique and coped with the artstyle, they are cute.
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