It's almost the end of year 2019.
Before i make review of this year, i take a quick course on Fuuki's Asura Buster - Eternal Warrior (2000).
For once, i like to make the
title screen in .gif rather than the usual single picture. Pretty neat, huh?
Although this is abridged version from the original, skipping the mini
demonstrations and vague words to spice the things up such as: battle,
mortality, and destroy. Asura Buster
is 3 years later (as the screen suggests) after the event of Asura Blade that i reviewed long time
ago making it the sequel and sadly the final Asura Blade/Buster game.
Personally, i like this than any Guilty
Gear because it's simpler therefore more into my taste. Anyway let's get to
it, shall we?
Most of the previous casts are
here and some cast are quite new. There's scrolling text on this character
selection screen. One on top says "You can choice (typo of 'choose')
freely from these character" while on bottom says "Which one do you
prefer?". Beware of the top text as it may trap you to choose bad/
low-tier characters and you most likely don't like how it end up in future! By
them, i mean Zam-B (right column and 2nd row from bottom) and Leon (right
column and 1st row from top). Zam-B who's like western medieval version of Samurai Spirits/Samurai Shodown's Gen-an, still sucks like in previous game. While
Leon who's the blonde lad with two sword, is watered-down version of Lightning in
previous game. On Asura Blade i
played as Goat, i play as Taros this time. Because i favor powerhouse and
robot.
First stage takes place in place
called Lux, means either Luxembourg city or some Luxury place. I notice that
the map take place in "Real" World and its flat! Spy_sf12_badmagic08.wav
My first opponent: Leon the
pretty lad. As i mentioned before that he's weaker version of Lightning,
therefore he's easy to deal with. Speaking of comparison, Taros' charging move
is changed from charging blender arm to this knee grinder move. It hits lower
and has smaller hitting spot than the move in previous game but it still serves
its purpose pretty well. Maybe i speak too fast. Much like the predecessor, Asura Buster is 1-on-1 fighting game
with weapon and capability to chain your normal move or special move
swiftly like Guilty Gear. Asura Buster
applies 3 attack buttons (light, medium, and heavy) and you can string basic
attacks from weak to heavy (this is known as Hunter Chain Combo). Also you
block attack by holding joystick backward, jump by holding joystick up or any
diagonal up, crouch by holding joystick downward, run toward the enemy by
wriggling the joystick forward twice (then hold the joystick) and back step by
wriggling the joystick backward twice. The basic control is quite friendly.
Take this my super move:
Invincible Sword with input of 2 X quarter-circle-forward + attack button! This
is the same super move as in the previous game but its execution is faster.
Sadly this is the only super move that Taros has. But Invincible Sword is considered
nigh unavoidable as he start to swing the sword from above and swing across the
screen. Not only it deals hefty damage when connects but also looks awesome. I
mean look at that huge sword and fiery meteors that come along with! That's
really remarkable, right? If you don't feel using super move, you can use the
super gauge for enhanced special (ES) move instead. Special moves can be
enhanced by using special move input with 2 attack buttons press instead only 1
button. ES cost 1 segment of super gauge while super move cost a whole super
gauge.
Next opponent is Yashaou the main
protagonist although i can't get my head on main cast not some shoto-clone.
Maybe he's like Sol Badguy from Guilty
Gear who's Swordsman that adept at fire element and melee combo. That must
be it. But Yashaou wields arced light sword as opposed to Sol's buster
blade-like sword. Also he's more fast/agile type character while Sol is more
power type character.
Taros can also change his leg
into blender in mid-air. This move actually does more damage against enemy in
mid-air instead using it to dive on enemy in the ground like this. But it's fun
to do it this way. C:
I encounter the sub-boss,
already? That was fast! Apparently this huge blob can speak. But unfortunately
i can't read Japanese so i don't know what are they talking about. I have a
hunch that they're not talking about recent big movie otherwise i will bite my
office table.
As you expected from blob
creature, Vebel can changes its body for attacking method. But -you know-
biologically not mechanically like Taros. As it turns 80% lower part of its
body into huge maw, i immediately remember of early form of Vertex monsters in Nogi Wakaba wa Yuusha De Aru. That could
mean that this bastard is ultimate threat to humanity!
If you look carefully, Vebel
doesn't have super bar but it can unleashes this large laser beam that i can
consider super move as it deals multiple hits and potentially great damage if
not blocked. Also Vebel can do this move while jumping too! But compare to
Curfue or S. Geist from Asura Blade,
Vebel is significantly easier. But keep in mind that even Vebel is large
target, it can block your attack almost immediately. Even i predict that i can
hit it while it recovers from its previous move, it manages to block my attack
somehow! My only advice is: attack Vebel relentlessly but carefully.
Next i fight Sittara, Yashaou's
rival. He has straight projectile move and uppercut move. Yep, he's legit
Shoto-clone. To be more precise, he looks like K' from King of Fighter because Sittara shoots purple flame by swiping with
his leg much like the K'.
But his legwork is nothing
compared to the mechanical might that i have. FALCON TAROS PAWNCH! XP
After that, it's bonus stage!
Beating a horde of wolf in Angry Canyon. As the place's name suggests, there's a good chance that the
wolves as vicious as hell and the right thing to do is punch them as many as
you can within allotted time. The blue wolves will charge at you straight while
the red ones will try to jump or lunge at you but my solution is simple: stay
in left corner and jab (light attack) continuously. This bonus stage reminds me
of barrel-smashing bonus stage in Street
Fighter 2 as you are unable to block this wolves' attack.
There, i knocked 75 of them. New
record! According to some review, the wolf's sprite exists in Asura Blade but Fuuki didn't applies it
perhaps the game is incomplete due to constrained time. The more you know.
Next match is mirror match! I
don't know whether the No 22 is the enemy's Taros or my Taros. Thing for sure
is, the enemy is in darker tone that means he's the bad guy.
But i'm the one who do the low
blow! Spy_specialcompleted12.wav
With input of dragon punch move,
Taros can unleash a laser that shoot along the ground and creates explosions.
The laser itself doesn't hurt, it's the explosion that do the hurting. Kind of
like giant Cyclops robot in Contra: Hard Corps.
After the bonus stage, the final
boss appears! I say that Asura Buster's
single player mode is much shorter than Asura
Blade's. Anyway, what this old man king can do against me who's powerful
robot, huh?
So you turn into giant two sided
giant, huh? I'm not impressed. I forget to tell you about the remarkable
announcement to begin a round: "To Arms!". It's at the same level of
coolness as "En Garde!" in Samurai
Spirit/Samurai Shodown.
King here is kind of mixture of Gill
(from Street Fighter 3) and
Apocalypse (from X-Men vs Street Fighter)
or Onslaught (from Marvel vs Capcom).
King who's also his own Queen apparently, like to swing their hand around and
summon meteors.
Do you know why Onslaught or
Apocalypse face the player and not just stand still at the center like this?
Because they're designed to be able to press you without giving you much safe
spot. The King don't know about that therefore you can stay at the left corner
with minimum threat from them. Then you can clobber their right hand there
easily and safely. As for me, i just boot it over and over again until they're
dead. The boss fight only last 1 round, by the way.
Then they turn into hollowed
corpse and fade into nothingness. Sniper_revenge21.wav
Oh, wait! There's more. As i
haven't used any continue, i have to fight once more! The King presumably transform
into Rose Mary and demand rematch. Demoman_battlecry05.wav
I forgot to tell in Asura Blade review that Rose Mary is
another Shoto-clone. Combine that with the fact that she's sexy character,
she's basically Morrigan from Darkstalker.
Therefore you can see this match as Asura
Buster version of Huitzil versus Morrigan.
And I'm still sucker for anti-air
move. What should i need to do is: less trust on my instinct to jump toward
her. But besides that, she is quite easy to defeat much like other opponents
excluding Vebel. Maybe because they only spend the super gauge by using ES
moves and they don't use super move at all.
Unlike in Asura Blade, Asura Buster
has proper ending for each character but the texts are in Japanese and i can'
read them. So i can decipher the ending by the pictures only. Taros here emits
memory images when he was still cheerful young boy, keep sitting under
moonlight, and can't feel glory over defeating The King at all. To quote
Exdeath in Dissidia Final Fantasy" "Empty Victory". I'm not sure
whether i get another ending if i finish the game not within 1 credit because
-you know- the game is pretty easy. [Fairly High Arrogance Intention]
You can also get the artwork of
your character in credit roll unlike in previous game where the credit roll is
just boring and without anything special on it. I forgot to mention that you
can't change character if you use continue. So choose your character wisely. By
that i mean "Definitely don't pick Leon or Zam-B!" unless you want to
challenge yourself that hard. I saw a streamer had hard time to finish the game
by playing as Leon as his damaging capability is very underpowered and his
agility don't cover that lackness well.
Before i put the summary, i like
to show you a bit about Goat and by sheer coincidence my first opponent is
Taros. Compare to Taros, Goat changes drastically. He becomes more cocky than
before as his neutral stance is he puts his greatsword over his shoulder while
grinning. He throws his spiked iron ball straight forward, diagonal down, or
diagonal up. While the ES version of the move is the original ones where he
slam it overhead. His uppercut slash is one of his super move and no longer the
standard special move. By inputting reverse fireball move, he no longer lunge
and slash more with extra input. Instead he charge forward with his sword on
front at stomach height. Some says his moveset become worse but in my opinion
his moveset become safer and less reckless. His ending is: he kills many
warriors and later stands on top of their corpses. That's what i expected from
such Badblood as him.
Fuuki's Asura Buster - Eternal Warrior (2000) is another fast-paced
fighting game that has bigger roster (including the secret characters such as Asura Blade's Alice) and friendlier than its predecessor. The
gameplay is fast and engaging. The super gauge can fill on its own even if you
do nothing. You can chain your basic attack, special move, and super moves.
Some of the casts have bigger super gauge, allowing them to use ES moves more frequently.
While others have smaller super gauge, allowing them to use super moves faster.
Some of the cast remains the same with the precursor while other change. For
example: Yashaou's moveset remain the same while Alice become weaker but she's
accompanied by a tall skeleton on the background. As far as i know, there's no complex
input for special move or super move. The command input is not far from
fireball motion or dragon punch motion. The hit detection is pretty reasonable.
There's parry feature which is your wide slash can negate enemy's attack and
vice versa, depends on situation thus creating more complex maneuver clash
within battle. The music feels more muffled and the visual color looks paler, if
compared with the previous game. While he sound effect feel as sharp and/or
contrast as the one in predecessor.
I can say that Asura Buster - Eternal Warrior (2000) is
simpler version of Guilty Gear. It may
be more well-designed than previous game but it also feels rushed especially
with less A.I match but the roster is bigger which feels odd. As the result, i
can finish the game within less than 30 minutes. However there's proper ending
for each character, but i doubt every secret character has it. Overall, i can
recommend you to play Asura Buster over
Asura Blade the prequel. It get high
recommendation, even. If you fancy fighting game with neck-breaking speed and
ability to chain your attack such as Guilty
Gear or Vampire Savior, you most
likely will love this game. For finishing touch on this review, i will do
something that i haven't done it for months: Character stat's analysis.
There's good chance that Taros' design is based
on Huitzil from Darkstalker, their main color is the same (Yellow) for starter.
As you expected from bulky robot, Taros's punch is strong. He has not only big
attack power but also elevated defense capability. Therefore his main stats is
Strength (4.5/5). He has ability to utilize various weapons within himself and
most of them are transformation from his part. Thus i conclude that he has
Dexterity and Intelligence of 3/5. It requires cunning mind and fine skill to
manage those weapon, you see. He's quite slow but he has jet thruster to
provide sudden boost on his movement and like every other character he has
decent capability to link his attacks to another. He has powerful fighting
ability but at the cost of his humanity and/or normal life. Or that's my
speculation.
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